Ashworld v0.3.0 – Sandworm fishing!

Ashworld v0.3.0 – Sandworm fishing!

Not a huge update when it comes to new stuff, but there are some important mission-based fixes in this build. The fuel-tank mission had some problems, those should all be fixed now and I added some improvements to it. With the mission after now also being fully playable.

I’m working on adding the final missions to the game, there is already a mysterious new device in the Ragelands, which will play a key role !

Also a bunch of fixes, and a couple of interesting new toys you can get at the Tinkerer’s shop!

Fixes:

  • fix: “Make it go boom” mission wouldn’t complete (just the sub-mission fuel tanks 1/x)
  • fix: fuel-tank sub-mission were counted double
  • fix: fuel-tank main mission could trigger as a sub-mission instead
  • fix: signal-booster mission now fully working
  • fix: added Playstation button-naming (yay!)
  • fix: sand-worm destruction more visual in battle (piece by piece)
  • fix: special items being carried now rotate correctly
  • fix: tinkerer shop now shows green-checkmarks on the required items you do have
  • fix: stopped skellies from spawning at start-up setting
  • fix: car vanishes less often when jumping out of heavily damaged car (at least not without a big boom!)

Balance:

  • balance: shotgun slightly increased strength
  • balance: falling on spikes in buildings now less frustrating (hopefully)
  • balance: fire-barrels can take more damage before exploding (less change of accidental hitting them with fists)
  • balance: big mutant-rager harder to kill
  • balance: big mutant-rager drops more loot
  • balance: doubled amount of big mutant-crabs in Ragelands

New stuff:

  • add: infection to buildings (blockades) require some explosions/ammo to get rid of
  • add: place holder after the “signal-booster” mission.. (for now the last mission added)
  • add: TINKERER: worm-dynamite (attracts sand-worms, and kills them)
  • add: TINKERER: zzap-beacons. Place in the ground and protects you from incoming enemies
  • add: new mysterious portals (newgame)
  • add: signal-jammers now shown on map after destroying first

Recent updates

Ashworld v1.5.0 December 14, 2017
Ashworld released! December 11, 2017
Ashworld v0.2.1 July 20, 2017
Ashworld v0.2.0 July 18, 2017
Ashworld v0.1.1 July 13, 2017
Ashworld July 11, 2017