Orangepascal
Full time Independent game developer since 2004 at Orangepixel, playing games since 1984.
Full time Independent game developer since 2004 at Orangepixel, playing games since 1984.
A brand new demo where all the different elements of Regulator City have come together: Stealth, Action, Squad-based and Roguelike. I love it when a plan comes together!
#regulator cityFleshing out the dungeon layouts, adding items, and turning the demo into a proper vertical slice that you can spend a couple of hours (re)playing!
#heroes of loot 3A small but interesting update, mostly to see how you guys enjoy having the Bomb under it’s own action button instead of auto-dropped during dashing. So let me know on discord!
#heroes of loot 3Regulator City is Orangepixel’s biggest project, both in terms of content and time put into it’s development. Why is it taking so much longer than usual? Let me explain!
#regulator cityA gigantic new update to the free demo of Regulator City lands on Steam, making the game a smoother, stealthier, and more action packed version of itself!
#regulator cityI was hunting a 7 year old bug, and I finally found his hiding place in my code. Let me tell you a story…
#heroes of loot 2Heroes of Loot Gauntlet of Power alpha demo v0.0.4 is here for you to download from Steam for Windows, Linux and Mac!
#heroes of loot 3The fight goes on in the streets of Regulator City! Grab the brand new demo for free with a bunch of goodies and improvements!
#regulator city