
Orangepascal
Full time Independent game developer since 2004 at Orangepixel, playing games since 1984.
Full time Independent game developer since 2004 at Orangepixel, playing games since 1984.
We finally found some friendly faces around the space station in the shape of helpful NPC’s.. Go find them, as they might literally have the key to your progress ;)
#spacegrunts2A couple of new aliens are roaming the planet, one of which might actually blind you for an X amount of turns! So be careful out there captain!
#spacegrunts2This week a small collection of new cards is introduced, including two passive cards that might come in handy with all that rotten fruit and diseases flying around these days ;)
#spacegrunts2We’re moving into release state with this version and all the “last minute” tweaks and improvements added in the last few days!
#snakecoreRoaming those hallways will now be more interesting, as you might need to find some data-cards and operate the new terminals dotted around the space base to activate the exit!
#spacegrunts2A lot of new graphics, polish, intro and tutorial animations in this weeks update as we’re VERY close to a first release version.
#snakecoreCaptain, we discovered new life-forms on the planet. We also upgraded the teleporters with more functionality, and laid down some more rules for those Tornado’s !
#spacegrunts2This week the Snake Core finds stable ground after last weeks messy Alpha update. You’ll also be able to encounter an end-boss now.. which is always fun!
#snakecoreThis new update comes with a lot of FRUIT! which is healthy.. mostly.. sometimes rotten, and sometimes poisonous.. but most of the time you’ll be just fine Captain! .. we think.
#spacegrunts2A complete overhaul on the game’s arena/level building code almost made me quit the project. BUT luckily I didn’t, because at the end of all the changes, is a much improved game with!
#snakecoreThis weeks update doubles the variation, as the game gets some fresh new environment graphics for every region. On top of that some new level-templates, creating new corridors and rooms for your adventures!
#spacegrunts2Snake Core alpha v0.0.5 is here, it comes with a new upgrade system, alien tentacles, power-ups and a small change to the control-scheme.
#snakecoreThe much requested feature of character customization is now available! Change those starting skills to your liking, and see if you can beat the game!
#spacegrunts2Captain, we are encountering what looks like a tornado season on the planet’s surface. This might fling you around a bit, and shake up your deck of cards.. but don’t worry.. it’s not all bad!
#spacegrunts2Captain, we discovered new layouts for the various levels of the holodeck. You’ll now find moving walls, and walls covering up hallways.. explore and you shall find!
#spacegrunts2Captain, there are some minor improvements being implemented, this should make it safer to take on those challenges..
#spacegrunts2I wanted to create a node-based mission screen, but had no real idea where to start. Eventually I ended up with a fairly simple solution which works and is easy to implement.. just how I like my code!
#techblogAdding a collection of new level layouts, and a reason to complete challenges: unlock the new Trinkets!
#spacegrunts2A whole new game mode: challenges is introduced, including 8 challenges. A new alternate-route: biodome, and perma-unlockable Buff cards.. that’s a lot of new stuff!
#spacegrunts2The most requested (demanded?) feature.. finally got made.. You can now check out which type of cards are floating in your deck and what to do with them.
#spacegrunts2A short update but an important one, as the game now reaches version 1.0.0 ! Alongside this milestone, the game also launched on iOS today, so you can now take your Space Grunting card battling on the move!
#spacegrunts2Space Grunts 2 combines fast turn-based gameplay with card-battling mechanics. Now available on iOS and Steam Early Access
#spacegrunts2The game now has Daily Challenges added, the Heroes of Loot Dungeon makes an appearance, and we have a big amount of improvements, fixes and of course tweaks to check out!
#spacegrunts2Space Grunts 2 Version 0.8.0 comes with a lot of bug-fixing and minor tweaks to possibly make this the most stable update while improving the difficulty level at the same time!
#spacegrunts2This weeks update contains a lot of polish ! Polish in the way of statistics, leaderboards, better menus, improved characters, better balancing of fights, and for the full list, read the rest!
#spacegrunts2Introducing a powerful flame-thrower, the first batch of achievements, and a lot of improvements left and right
#spacegrunts2Fifteen years of being an independent game developer has been a wild ride. Never expected this to last that long, but so far it has.. let’s see if we can add another couple of years to it!
#historyNew lifeforms detected and a couple of secret alternate-routes found on the planet’s surface of this weeks update Captain!
#spacegrunts2Captain, this week we introduce the big bad boss into space, see if you can confront him and take him down. We also have a new arsenal of cards and a host of fixes and tweaks ready for you to encounter!
#spacegrunts2