4 years later and my game is done!
Another weekly video from the Orangepixel offices talking about game design, development and business
Game updates, developer logs, and other news straight from the Orangepixel’s mouth
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
As seen in the game’s intro, this whole mess was because of Ooze slipping through a space time Hypergate. Weirdly we have never found that exact location of the Hypergate until now! Grab the new version of Gauntlet of Power and jump through that Hypergate!
Another weekly video from the Orangepixel offices talking about game design, development and business
Another week of game development, resulting in fixes, tweaks, updates and improvements! Read up on what’s new and done this past week at the Orangepixel offices.
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
A new realm entrance is introduced to the Gauntlet of Power, taking you into the Temple of the Quest monks! On top of that a new unlockable character is added, some friendlies, and some not so friendlies!
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
A fresh new publicly available demo for Regulator City allows you to sample local COOP mode, and dive into the fun box full of new features, gameplay goodies, missions, and monsters that come with all the work done in recent couple of months.
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business
Another weekly video from the Orangepixel offices talking about game design, development and business