Do players need more hand holding?
Are modern games doing too much hand-holding? Have players gotten lazy? Another Monday musing from a developers point of view
Are modern games doing too much hand-holding? Have players gotten lazy? Another Monday musing from a developers point of view
Sometimes game developers promise things that don’t make it into the final game. Should they keep sharing their ideas early?
Regulator City scheduled for a mass test on Gameround.co on May 18th.
We all love games, and we all hate bugs, sadly sometimes games get released with bugs in them. Should we blame someone?
Developing games is a costly business, buying games is a costly hobby, so where do both of those price points meet?
From hyper realistic graphics to pixel-art, game graphics and games in general have a wide spectrum.