Slow update progress as I struggle
A fairly small update, as I struggle with a new operating system and key combinations to learn. We do have new planet graphics !
A fairly small update, as I struggle with a new operating system and key combinations to learn. We do have new planet graphics !
Big mommy Arachnid shows up in the game world, alongside a bunch of new devices to create and use!
Replacing the darker tones in the interface with more bright tones.. and building a proper mission/tutorial system
A new and improved visor is added, more creatures to fill up the planet, and let’s talk about that Kickstarter campaign!
Space Grunts is the next game to get improved gamepad support on PC. So grab the game, grab your controller, and start your quest!
New life forms added, a cool way to crashland on a planet like a pro, and a long list of fixes and improvements in this weeks update!
Residual now has a demo and is on Kickstarter! It also comes with a completely new planet added to the procedural rotation this week.
A standard Orangepixel Games creature gets it’s first appearance in Residual, and the whole mining code and usability get’s a front-row seat as part of gameplay.
Let’s add some teleportation to the game, and improve the whole gameplay flow for players who have no clue what they are getting themselves into! – aka : tutorial stuff.
Finally added Portrait mode support to the game on mobile devices.. it’s been a big undertaking to get all the interface screens correct, but it’s here!
A small update this week, as I try to keep the game stable for a “full release” leaving Early Access on Steam soon!
A funny and harmless math-bug showed up for the “completed objectives” percentage. And while fixing that, I dove into more areas of the code and fixed a bunch of little bugs all over!
No new things in this update, but a solid amount of fixes and problem removal. Which is best done without adding new stuff to the mix.. so make sure to update to this build !
New level building blocks added, some pretty scenery and I dug myself into the code for some fixes to the most random and extremely rare bugs!
A mix and match of different tiny updates done in recent weeks on the different platforms. This update brings all versions together again!
A couple of new rooms added to the blue-door room rotation. And a small change to the layout of the fruit-rooms!
A short but still sweet update this week with the addition of three new cards, and a small modification to an existing card
Brush up your codex skills, because you might find yourself hunting a certain species, to gain the exit-door key! Pesky aliens!
A new random event is added to the game, and a new alternate route can be found called the Crawlspace, which will hide the rare Card Printer card!