Cards come in different shapes and forms. The most common cards are the Attack, Defense and Tech cards and their spawn rate depends on your XP level in each of these skills.
Passive cards are unlocked by leveling up your character, for every level you get to pick one random passive card.
Finally there are Buff cards, these can be unlocked by completing a round (defeating The Blob). The Buff cards stay unlocked permanently for your next games
Attack #
Name | Picture | Rarity | Description |
Phaser I | common | Available at level 1 Attack
Plasma based weapon |
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Phaser II | common | Available at level 3 Attack
Plasma based weapon |
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Boltgun | Normal | Available at level 2 Attack
Plasma based |
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Shield | Normal | Available at level 2 Attack | |
Health | very rare | Available at level 1 Attack | |
Pro Shield | rare | Available at level 3 Attack | |
Doubler | rare | Available at level 1 Attack
Multiplies damage x2 for current round attack. |
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Crowbar | common | Available at level 1 Attack | |
Railgun | Normal | Available at level 5 Attack
Hits multiple enemies in a straight line. |
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Quad | very rare | Available at level 3 Attack
Multiplies damage x4 for current round attack. |
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Rocket | very rare | Available at level 4 Attack
Limited to: Roak class. Deals damage to self. |
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Ammo box | very rare | Available at level 1 Attack
Replaces current hand with attack cards. |
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Small Health | Normal | Available at level 1 Attack | |
Acid Blood | very rare | Available at level 2 Attack
Halves all acid attacks |
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Absorber | very rare | Available at level 2 Attack
Halves all plasma attacks |
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T-Buster | very rare | Available at level 1 Attack
Halves all bite attacks |
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Grunt Manual | very rare | Available at level 1 Attack
+1 on one of your skills. |
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Box | very rare | Available at level 1 Attack
Hides you from view until you move. |
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Scope | very rare | Available at level 2 Attack
Limited to: Grimm class. Damage done to enemy will be an instant kill. |
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Berserker | very rare | Available at level 2 Attack
Limited to: Roak class. End battle and do damage randomly around you in the room. Lose 2 HP. |
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Freeze-ray | very rare | Available at level 3 Attack
Nitrogen based |
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Flamethrower | rare | Available at level 2 Attack
Limited to: Roak class. |
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Knife | rare | Available at level 1 Attack | |
Block | Normal | Available at level 1 Attack
Quick attack block |
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Powerglove | rare | Exclusively found in the Dungeons area.Grab or activate object. | |
Transergy | rare | Available at level 1 Attack
Received damage turns into health points. |
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Black rose | very rare | Exclusively found in the Bio-dome.Doubles your max HP and restore your HP. | |
Overheated gun | rare | Available at level 3 Attack
Powerful gun, but due to overheating you’ll drop 5 card. |
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Bag of sand | very rare | Available at level 2 Attack
Blinds your opponent. Their hits will mostly be miss. |
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Cover | rare | Available at level 2 Attack
Damage received is halved. |
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Shotgun | very rare | Available at level 1 Attack
Ancient projectile based, random damage. |
Tech #
Name | Picture | Rarity | Description |
Enhancer | very rare | Available at level 1 Tech
Restore FULL HP and increase max HP. |
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BIG Bomb | very rare | Available at level 4 Tech
Places a big bomb and ends current round. |
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Small Bomb | rare | Available at level 1 Tech
Places a small explosive. |
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Shockwave | common | Available at level 3 Tech
Hits everything around this spot. |
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Signal bomb | rare | Available at level 2 Tech
Generates noise, attracting aliens. |
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E M P | very rare | Available at level 3 Tech
Disables all electronics nearby. |
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Boots | very rare | Available at level 1 Tech
Protect from walking on acid or fire. |
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Teleport | rare | Available at level 2 Tech
Limited to: Gadget class. |
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Power shield | rare | Available at level 5 Tech
Shields and regenerates +% hp. |
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Wrench | very rare | Available at level 2 Tech
Increase +1 attack on the first 5 cards in your deck. |
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Tactics | very rare | Available at level 2 Tech
Limited to: Grimm class. Discard current hand and reshuffle new cards |
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Crystal shard | very rare | Available at level 0 Tech
A weird shard made out of crystal. |
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Powertool | very rare | Available at level 1 Tech
Limited to: Gadget class. Increase +1 attack on the whole deck. |
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Beam Out | very rare | Available at level 2 Tech
Teleports you to the last safe spot. |
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Screwdriver | very rare | Available at level 2 Tech
Fixes all damaged items in your deck. |
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Syringe | very rare | Available at level 2 Tech
Effects of this are unknown. |
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Infection | very rare | Available at level 2 Tech
If opponent dies, all nearby aliens of this type will lose 4 hp. |
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Invisibility | rare | Available at level 4 Tech
Hide and avoid incoming attacks. |
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Scavenge box | very rare | Available at level 2 Tech
Adds 5 random cards to top of your deck. |
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ForceCon | very rare | Available at level 2 Tech
Use all cards in current hand, and combine their attack points. |
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Genocide Dev | very rare | Exclusively found in the Ancient spaceship.Kills all of this species. | |
Vial | very rare | Available at level 2 Tech
Effects on alien life is unknown. |
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Drill | very rare | Available at level 2 Tech
Limited to: Grimm class. Reshuffles your complete deck. |
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Booster | very rare | Available at level 2 Tech
+2 on both Attack and Defence stats for next played card. |
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Redorang | very rare | Available at level 2 Tech
Next card you play will be returned to top of your deck. |
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Omega | very rare | Available at level 2 Tech
-5 HP and damage done will hurt all aliens near you |
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Chip | very rare | Available at level 1 Tech
Limited to: Gadget class. Increase +1 attack on all tech cards in your deck. |
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Storage | very rare | Available at level 3 Tech
Limited to: Gadget class. Increase max deck-size |
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Fireman Card | very rare | Available at level 2 Tech
Data cartridge containing the “Fireman” app. Disables fire-burners on current level. |
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Super Shocker | rare | Available at level 3 Tech
More powerful version of the Shockwave. |
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Random | very rare | Available at level 1 Tech
Turns into a random card when played. |
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Card Printer | very rare | Exclusively found in the CrawlspacePrints 10 new cards | |
Tiny Scavengebox | rare | Available at level 2 Tech
Adds 3 random cards to top of your deck. |
Passive #
Name | Picture | Rarity | Description |
Survivor | very rare | Teleport to last safe spot when your HP falls below 6. | |
Combat | very rare | No health loss from self inflicted damage. | |
Rager | very rare | +1 HP for every kill you make. | |
Boring | very rare | 30 percent chance of turning your enemies to sleep. | |
Calming | very rare | Angry creatures will calm down near you. | |
Dispensor | very rare | Decreases chances of aliens smelling your location. | |
Fighter | very rare | Gain 2 HP before every battle you enter | |
Cautious | very rare | +10 defence points on Retreat card. | |
Fruity | very rare | All fruit you eat will be healthy. | |
Pillpop | very rare | No more sickness for you! |
Passive #
Name | Picture | Rarity | Description |
WebOfTime | very rare | Exclusively found in the Spidernest area.Restores your life when you die. |
Buffs #
Name | Picture | Rarity | Description |
Pure | very rare | No changes to your character. | |
Adrenaline | very rare | +8 hp to start stats. | |
Cardshark | very rare | +16 to your deck size. | |
Powercore | very rare | +2 to all plasma based weapons. | |
XP Chip | very rare | +1 xp on top of any XP increase. | |
Crank | very rare | +3 on all your starting stats. |