No region base #
Most of the dungeon is part of this area. It does not contain specific monsters, in fact, it contains almost all type of monsters. Entering the area is simply done by starting a new game.
Door #
An unlocked door, leads deeper into the dungeon.
Floor range (most likely):0+
Skeleton #
Is attracted by scent.
Base HP:2
Base Strength:1
Floor range (most likely):2 – 8
ChancesAttack:80%
Flee:60%
Horde:10%
Avoiding
Hit Weapons:5%
Projectiles:70%
Orc #
Is attracted by scent.
Is attracted by loot.
Base HP:26
Base Strength:3
Floor range (most likely):6 – 80
ChancesAttack:70%
Flee:90%
Avoiding
Projectiles:5%
Thief #
Highly unsavoury fellow, with grabby fingers.
Tendency to lose my items around these guys.
Best to knock them out in one blow!
Is attracted by loot.
Base HP:3
Floor range (most likely):2+
ChancesAttack:80%
Flee:100%
Avoiding
Hit Weapons:50%
Projectiles:4%
Big chest #
A sturdy chest with a solid gold lock.
Floor range (most likely):0+
Small chest #
Floor range (most likely):0+
Gated door #
Locked gate #
Gate covered in vine #
A gate covered in vines
Merchant #
Floor range (most likely):2+
Tophat #
Remnants of a previous life.
Floor range (most likely):0+
Altar #
Floor range (most likely):0+
Candle #
Floor range (most likely):0+
Throne #
Ancient, crumbling, and dusty.
Floor range (most likely):3+
Blob #
Common dungeon dwelling blobs.
Is attracted by loot.
Base HP:2
Floor range (most likely):1 – 12
ChancesHorde:8%
Avoiding
Projectiles:80%
Cage #
A small prison
Base HP:12
Floor range (most likely):3+
Avoiding
Projectiles:100%
Fairy #
Base HP:1
Floor range (most likely):5+
Trapdoor #
Locked wooden trap door
Floor range (most likely):3 – 80
Yarn ball #
Base HP:7
Base Strength:1
Floor range (most likely):3 – 70
Snake statue #
Base HP:16
Base Strength:4
Floor range (most likely):3 – 70
Ancient wheel #
Old, mechanical, and functional.
Floor range (most likely):3 – 70
Seeker #
Helpful monks with navigation skills.
Floor range (most likely):2+
Old Geezer #
Always has something to say.
Floor range (most likely):1 – 8
Boss Lair #
An unlocked door, leads deeper into the dungeon.
Floor range (most likely):13+
The Boss #
This guy runs the Dungeon!
Is attracted by scent.
Base HP:48
Base Strength:2
Floor range (most likely):6 – 80
ChancesAttack:100%
Flee:100%
Avoiding
Magic:20%
Projectiles:100%
Trader monk #
Monks that are open for trade.
Floor range (most likely):2+
Big tree #
Can hide anything in those branches.
Base HP:7
Base Strength:1
Floor range (most likely):3 – 70
Iron gate #
A gate made of iron and magic.
Floor range (most likely):3 – 80
Treasure room gate #
A locked door made of gold.
Floor range (most likely):3 – 80
Library gate #
A wooden library door
Floor range (most likely):3 – 80