Maintenance and quality of life, as Space Grunts 2 turns five
Space Grunts 2 receives a new beta version on Steam as it gains a Quality of Life update, some graphical clean up, and perhaps a tiny new feature left and right.
Space Grunts 2 receives a new beta version on Steam as it gains a Quality of Life update, some graphical clean up, and perhaps a tiny new feature left and right.
Finally added Portrait mode support to the game on mobile devices.. it’s been a big undertaking to get all the interface screens correct, but it’s here!
A small update this week, as I try to keep the game stable for a “full release” leaving Early Access on Steam soon!
No new things in this update, but a solid amount of fixes and problem removal. Which is best done without adding new stuff to the mix.. so make sure to update to this build !
New level building blocks added, some pretty scenery and I dug myself into the code for some fixes to the most random and extremely rare bugs!
A couple of new rooms added to the blue-door room rotation. And a small change to the layout of the fruit-rooms!
A short but still sweet update this week with the addition of three new cards, and a small modification to an existing card
Brush up your codex skills, because you might find yourself hunting a certain species, to gain the exit-door key! Pesky aliens!
A new random event is added to the game, and a new alternate route can be found called the Crawlspace, which will hide the rare Card Printer card!
We finally found some friendly faces around the space station in the shape of helpful NPC’s.. Go find them, as they might literally have the key to your progress ;)
A couple of new aliens are roaming the planet, one of which might actually blind you for an X amount of turns! So be careful out there captain!
This week a small collection of new cards is introduced, including two passive cards that might come in handy with all that rotten fruit and diseases flying around these days ;)
Roaming those hallways will now be more interesting, as you might need to find some data-cards and operate the new terminals dotted around the space base to activate the exit!
Captain, we discovered new life-forms on the planet. We also upgraded the teleporters with more functionality, and laid down some more rules for those Tornado’s !
This new update comes with a lot of FRUIT! which is healthy.. mostly.. sometimes rotten, and sometimes poisonous.. but most of the time you’ll be just fine Captain! .. we think.
This weeks update doubles the variation, as the game gets some fresh new environment graphics for every region. On top of that some new level-templates, creating new corridors and rooms for your adventures!
The much requested feature of character customization is now available! Change those starting skills to your liking, and see if you can beat the game!
Captain, we are encountering what looks like a tornado season on the planet’s surface. This might fling you around a bit, and shake up your deck of cards.. but don’t worry.. it’s not all bad!
Captain, we discovered new layouts for the various levels of the holodeck. You’ll now find moving walls, and walls covering up hallways.. explore and you shall find!